![]() Sims have life goals, wants, and fears, the fulfillment of which can produce good or bad outcomes. Players manage their Sims from birth to death, forming relationships in a manner similar to real life. Like its predecessor, The Sims 2 allows the player to create and dress characters called "Sims", design neighborhoods, and build and furnish houses. A sequel, The Sims 3, was released in June 2009. In addition, versions of The Sims 2 were released on various consoles and mobile platforms, including the Nokia Ovi Store. Eight expansion packs and nine "stuff packs" were subsequently released between 20. ![]() The game was released for Microsoft Windows on September 14, 2004, and a port for MacOS was released on June 17, 2005. It is the second major title in The Sims series, and is the sequel to The Sims. The Sims 2 is a 2004 strategic life simulation video game developed by Maxis and published by Electronic Arts.
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